Card Me: Gift of Orzhova

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Card Me: A favorite hobby of mine is playing card games. There is just something really remarkable about how laying cardboard onto a table can bring people together for lots of fun/frustration. As a naturally shy person in real life, I enjoy how card games can bring me out of my shell for quite the social activity.
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Who doesn’t love an angel? Magic: The Gathering certainly does. In fact, Gift of Orzhova is very flavorful.
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Card Name: Gift of Orzhova
Mana Cost: 1White or BlackWhite or Black
Converted Mana Cost: 3
Types:
Enchantment — Aura
Card Text: Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
Flavor Text: “Remember by whose gift you ascend.”
—Milana, Orzhov prelate
Watermark: Orzhov
Expansion: Gatecrash (Uncommon) Gatecrash
Rarity: Uncommon
Card Number: 219
Artist: Johannes Voss
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Simply put, this card is awesome. It makes a target creature an angel with flying and lifelink.

Just incredible.

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Happy Haiku: Fiora

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Happy Haiku: I try to dabble in writing haiku poems in Japanese.
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Happy Haiku! For Fiora, the Grand Duelist. My favorite champion in all of League of Legends.

Haiku
おフィオラ
フランスの花
美しい

Romaji
(O) Fiora
Furansu no hana
Utsukushii

English Translation
(Honorable) Fiora
French flower
Beautiful

- Nhan “Nhan-Fiction” Pham

Please be sure to like “Nhan-Fiction” on Facebook and follow me on Twitter:)

MOBA Monday: Serenity


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MOBA Monday: 
MOBA (Multiplayer Online Battle Arena) is my favorite kind of gaming genre in the world.
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Serenity Prayer. League of Legends style.

God, grant me the serenity to accept the games I cannot carry.

The courage to carry the ones I can.

And wisdom to know the difference.

Card Me: Unflinching Courage

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Card Me: A favorite hobby of mine is playing card games. There is just something really remarkable about how laying cardboard onto a table can bring people together for lots of fun/frustration. As a naturally shy person in real life, I enjoy how card games can bring me out of my shell for quite the social activity.
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Value is everything in Magic: The Gathering. Unflinching Courage gives you plenty of bang for your buck, and it is also playable in a variety of formats if you’re running both green and white in your deck. It is that good.
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Card Name: Unflinching Courage
Mana Cost: 1GreenWhite
Converted Mana Cost: 3
Types: Enchantment — Aura
Card Text: Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink.
Flavor Text: As Trostani’s influence grew, vitality spread through the Conclave—much to the other guilds’ dismay.
Watermark: Selesnya
Expansion: Dragon's Maze (Uncommon) Dragon’s Maze
Rarity: Uncommon
Card Number: 111
Artist: Mike Bierek

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There are plenty of things to love about this card. It’s a three-mana spell, meaning it won’t break your mana curve as three is very reasonable to come by in any format.

Its effects are all relevant: a +2/2 boost, trample to make sure some damage seeps through and lifelink to build up your life total with every successful hit/block.

You toss this bad boy on any creature to make it into a scary threat for your opponent instantly.

Without a doubt, Unflinching Courage is a straightforward, yet powerful card if your deck runs green and white. Generally, a must-have in these types of decks.

MOBA Monday: French Flower

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MOBA Monday: 
MOBA (Multiplayer Online Battle Arena) is my favorite kind of gaming genre in the world.
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Fiora, my favorite champion in League of Legends, is awesome. Her name means flower. Now you know. ✾

Card Me: Gladecover Scout

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Card Me: A favorite hobby of mine is playing card games. There is just something really remarkable about how laying cardboard onto a table can bring people together for lots of fun/frustration. As a naturally shy person in real life, I enjoy how card games can bring me out of my shell for quite the social activity.
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When you think of an “elf” in regards to fantasy, many would immediately conjure up an image of the pretty elf stereotype. Well, Gladecover Scout is certainly a pretty elf in her own right, but she is no pushover by any means in regards to Magic: The Gathering.
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Card Name: Gladecover Scout
Mana Cost: Green
Converted Mana Cost:1
Types: Creature — Elf Scout
Card Text: Hexproof (This creature can’t be the target of spells or abilities your opponents control.)
Flavor Text: “The forest is my cover and I hold it close. In such a tight embrace, there is no room for wickedness.”
P/T: 1 / 1
Expansion: Magic 2012 (Common) Magic 2012
Rarity: Common
All Sets: Magic 2012 (Common)Magic 2014 Core Set (Common)
Card Number: 178
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With built-in hexproof, Gladecover Scout laughs at anything that says “target” by your opponent. Spot removal, many burn spells and so much more are almost rendered useless to a hexproof creature. You have to do roundabout methods to deal with anything that carries the hexproof characteristic.

Gladecover Scout is an ideal card to use in an enchantment-based deck.

For example, a powerful card to use is Ethereal Armor to bling out your elf with +1/1 for each enchantment you control and first strike.

Toss in other cards like Unflinching Courage on top of it, and you’re left with a beefy and scary creature for your opponent to fight.

Unflinching Courage

MOBA Monday: French Kitty

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MOBA Monday: 
MOBA (Multiplayer Online Battle Arena) is my favorite kind of gaming genre in the world.
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Above is a picture of my favorite champion in League of Legends, Fiora, as a kitty. That is all. >^..^<

 

Card Me: Charging Badger

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Card Me: A favorite hobby of mine is playing card games. There is just something really remarkable about how laying cardboard onto a table can bring people together for lots of fun/frustration. As a naturally shy person in real life, I enjoy how card games can bring me out of my shell for quite the social activity.
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Charging Badger shows no mercy.
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Card Name: Charging Badger
Mana Cost: Green
Converted Mana Cost: 1
Types: Creature — Badger
Card Text: Trample
Flavor Text: “If the hierarchies of nature were determined by ferocity alone, the badger would be lord of the beasts.”
—Anthousa of Setessa
P/T: 1 / 1
Expansion: Born of the Gods (Common) Born of the Gods
Rarity: Common
Card Number: 118
Artist: Raoul Vitale
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Don’t mess with this 1/1 tramplin’ badger. It’s gonna bite your ankles.

MOBA Monday: Balance & Viability


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MOBA Monday: 
MOBA (Multiplayer Online Battle Arena) is my favorite kind of gaming genre in the world.
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The notion of balance in regards to viability is a very subjective term in League of Legends. At least, it is in the sense that many players have varying opinions on what is considered OK and imbalanced.

The more I discuss on the official forums about why my favorite champion in the game, Fiora, needs to get buffed/remade, the more I realize how difficult it is to balance LoL as a whole. In Fiora’s case, she is a relatively solid champion, but she is nowhere beyond a mid-tier character at best.

All she brings to the table is damage, and other champions can bring damage and other goodies with more consistency. Nonetheless, I love Fiora to death because she is thematically an interesting character in my book, but her gameplay design leaves a lot to be desired.

If I magically could improve Fiora this very instant based on my own opinions, I personally would choose to emphasize Fiora’s 1v1 nature as a duelist. I would give her more tools to work with to shore up her mismatches in the top lane in particular, while of course I would do so within reason.

Though this French lady is my favorite champ in the game, I don’t necessarily want to see her elevated into an overpowered state. I simply want to see her be considered viable within her own niche. That is all.

However, there are many opinions within just the thread I posted that state, “Fiora is fine, so don’t change her” or something else along this same train of thought. Everyone is entitled to their opinion and all, but I can at least say with complete honesty that Fiora needs some upgrades to patch up her underpowered areas.

For instance, Fiora’s skill-set as a whole is lacking that “oomph” aspect to bring it all together. I can play Fiora just fine, but I always feel like I am missing something to round out her overall performance.

Regardless, I long for the day that this Darling Duelist of mine gets plenty of attention from Riot. Fiora … future Flavor of the Month character? I hope so. :)

Card Me: Courser of Kruphix


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Card Me: A favorite hobby of mine is playing card games. There is just something really remarkable about how laying cardboard onto a table can bring people together for lots of fun/frustration. As a naturally shy person in real life, I enjoy how card games can bring me out of my shell for quite the social activity.
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Courser of Kruphix has quickly garnered a lot of positive attention in the Born of the Gods set for Magic: The Gathering.
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Card Name: Courser of Kruphix
Mana Cost: 1GreenGreen
Converted Mana Cost: 3
Types: Enchantment Creature — Centaur
Card Text: Play with the top card of your library revealed.
You may play the top card of your library if it’s a land card.
Whenever a land enters the battlefield under your control, you gain 1 life.
P/T: 2 / 4
Expansion: Born of the Gods (Rare) Born of the Gods
Rarity: Rare
Card Number: 119
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For three mana, you get a creature with plenty of upside.

First off, it’s a 2/4 body so it is more resilient than other “support” cards that can be generally weak and easy to remove. At the very least, you can use this centaur lady to ward off a lot of dinky attacks from your opponent.

The Courser of Kruphix‘s first effect of being able to play with the top card of your deck revealed is both a blessing and a curse. Though you are able to see the next card you are going to draw next so you can plan ahead, your opponent gets to see the upcoming card as well and thus can prepare for it.

This means the Courser of Kruphix takes out some element of surprise from any deck you decide to run her in. This is the only real “flaw” of this card in all honesty, but this advantage/disadvantage is well worth it for the next two effects this card offers.

The ability to play a land card from the top of your deck is huge. Though you are not necessarily getting ahead in the mana curve (because it still counts as your one land drop per turn), this effect is indirectly pseudo-card draw.

Assuming you are playing a land card from the top of your deck at least every other turn, you will be able to a) keep up with playing your land drops and b) you are sifting through your deck for the cards you need to help you win the game.

Being flooded with mana can spell defeat in some games of Magic, but Courser of Kruphix cuts down on those off-turns where you don’t necessarily want to see land. Instead, ideally anyway, this centaur is making sure you have plenty of land to cast any spell in your deck (preferably ones with high mana costs that grant powerful effects.)

Finally, the effect of gaining an extra life point for each land you play may not seem like much, but it will definitely add up over time (especially if you happen to have more than one Courser of Kruphix on the battlefield because the life-gaining aspect would stack.)

All in all, Courser of Kruphix is an excellent card for three mana. Just about any deck in Standard that runs green should definitely run a full set of her. Her card value has already risen up to the $7+ mark. If you happen to come across this centaur, be sure to recruit her to your ranks.

MOBA Monday: Maki, the Shrine Maiden

Maki Mug

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MOBA Monday: MOBA (Multiplayer Online Battle Arena) is my favorite kind of gaming genre in the world.
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Custom Creativity

For my favorite game in the world, League of Legends, a hobby of mine is making elaborate custom champions for fun. Though I don’t consider myself a game designer by any means, I find a lot of enjoyment in making my own characters.

I go all out and try really hard to come up with something cool.

For this concept, I really wanted to create a shrine maiden. I chose the name Maki with the 真希  kanji symbols for “truth” and “rare,” respectively, because I think the name itself is both cute yet meaningful.

As always with my concepts, I try to raise the bar each time in some shape or form. For Maki’s concept, a lot of people got involved to add extra touches that are quite awesome in their own right.

Below you will find original artwork, authentic Japanese translations, voice acting (in the works) and other elements. I love the “team” aspect that I get with working with others on custom champ projects.

Be sure to check out the LoL Wiki version as well.
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Lore
(Written by Mineko Charat Lucky.)

Maki, the shrine maiden serving in an old Ionian shrine of a once prosperous village, now devotes her life to taking revenge on the one woman who has ruined the peace Maki had before.

Years ago, this village Maki lived in was a peaceful community, thanks to her parents who were powerful guardians of the local shrine, with the ability to summon powerful ancestral spirits, using themselves as the medium. With this ability, they were able to fend off any threat who ever tried to lay a finger on their village, especially the Noxians. Maki was still a young shrine maiden-in-training at the time, living happily and striving to become just like her strong parents. Unfortunately, such good moments didn’t last long.

One day, Maki’s father returned home from hunting empty handed, which was rather unusual, considering he would usually at the very least bring back a couple of jungle fowls. Maki’s mother seems concerned, but when she started to ask, he shoved her aside without a single ounce of emotion. Never has her husband been so cold to her, so Maki’s mother asked more questions. Once again, he ignored her, instead asking if he could be left alone in his room. Grudgingly, his wife accepted, thinking he would perhaps tell her in the evening.

Evening was soon to come, but news of a Noxian invasion came. While the villages were forewarned of it as usual, this time the Noxian’s numbers were in the ten thousands, more than ever before, possibly due to how powerful Maki’s parents were. However, there was no sign of Maki’s father at the frontline. Villagers hurried to the shrine, crying at his room’s door for help. But to no avail, there was no answer. In all the haste, they forced open the door, only to find the room empty with the window open. Maki’s father had fled.

Devastated by this finding, many decided to flee for their lives. Maki’s mother however urged everyone not to bow down to the odds and fight till the end. She told Maki to take the divine weapons that were stored in the shrine and give them to Maki’s father who had seemingly fled. Maki obeyed, and set off towards the mountain.

Two hours later, after searching for her father without rest, Maki found her father accompanying a woman among the bushes. This woman had tails and ears, and seemed to be part-fox. Apparently they were embracing each other, kissing with passion. As she hid, Maki was confused, which turned into anger. As she was about to reveal herself, her father’s body fell away from the fox-lady. His body laid on the floor without any sign of life. Absolutely stunned as to what just happened, Maki stood there in place, unable to move. She overheard the fox-lady talking about how simple-minded men were, easily charmed by pretty women, and that he deserved this death. And swiftly, in the next second, she fled. Continue reading

Card Me: Nessian Wilds Ravager


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Card Me: A favorite hobby of mine is playing card games. There is just something really remarkable about how laying cardboard onto a table can bring people together for lots of fun/frustration. As a naturally shy person in real life, I enjoy how card games can bring me out of my shell for quite the social activity.
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So I went to some prereleases for Born of the Gods, a new set of cards for Magic: The Gathering.

And of course, this was a chance to get my hands on some goodies in the set. With green being my color of choice, getting ahold of Nessian Wilds Ravager was guaranteed at my prereleases.

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Card Name: Nessian Wilds Ravager
Mana Cost: 4GreenGreen
Converted Mana Cost: 6
Types: Creature — Hydra
Card Text: Tribute 6 (As this creature enters the battlefield, an opponent of your choice may place six +1/+1 counters on it.)
When Nessian Wilds Ravager enters the battlefield, if tribute wasn’t paid, you may have Nessian Wilds Ravager fight another target creature. (Each deals damage equal to its power to the other.)
P/T: 6 / 6
Expansion: Born of the Gods (Rare) Born of the Gods
Rarity: Rare
Card Number: 129
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Nessian Wilds Ravager is one of many cards that introduce a new mechanic called tribute. Basically, tribute puts your opponent in a tough situation by forcing them to decide if they want to deal with a larger creature or something bad is going to happen.

In the case of Nessian Wilds Ravager, your opponent either settles to make it a giant 12/12 creature or they let it duke it out with a creature of theirs (in which case, their creature will probably lose to this hydra’s 6/6 stats.)
Continue reading

The 54th Deadline: Old to New

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The 54th Deadline: Life is a series of chances to achieve something by a given point. You might very well miss out on opportunities if you are not careful. However, I firmly believe that God gives us plenty of means to find our way, even if we mess up here and there. After all, life demands deadlines. Try and try again until your goals and dreams are realized. Strive to finish on a successful note with whatever you set out to do. Always.
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Ever since I was little, I had always been good at keeping things for a long time when I really wanted to “treasure” something.

Toys. Blankets. Video games. You name it. When I grew attached to something, I just kept it around with me.

You could partially say it was because my family grew up on the poor end, and thus the luxury of replacing anything wasn’t that easy for us. Every penny counted when I was younger, so perhaps you could say it was me learning at a young age to appreciate what I had?

Continue reading

MOBA Monday: Taste Testing Flavor of the Month


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MOBA Monday: MOBA (Multiplayer Online Battle Arena) is my favorite kind of gaming genre in the world.
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In League of Legends
, a prominent aspect of the game is the nature of “Flavor of the Month” strategies (or FotM for short.) Basically, FotM refers to what’s in style for a given metagame. It could be the champions being selected, an item build being executed throughout a match or anything else for that matter.

No matter how you slice it, FotM among the League of Legends community has tremendous influence as to what players do for periods of time.

A highly respected player popularizes the new, slick way of using a certain champion.

A trend develops.

Continue reading

Card Me: Plummet


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Card Me: A favorite hobby of mine is playing card games. There is just something really remarkable about how laying cardboard onto a table can bring people together for lots of fun/frustration. As a naturally shy person in real life, I enjoy how card games can bring me out of my shell for quite the social activity.
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Finding “counters” in Magic: The Gathering is crucial for making a good mainboard and sideboard for your deck.

And oftentimes, even a simple card does wonders.

Plummet is one of my favorite sideboard cards when I need to adjust for specific matchups. My green deck has an inherent weakness against creatures that fly, but throwing in a few Plummet cards for the second/third match can drastically alter the final outcome.
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Card Name: Plummet
Mana Cost: 1Green
Converted Mana Cost: 2
Types: Instant
Card Text: Destroy target creature with flying.
Flavor Text: “Let nothing own the skies but the wind.”—Dejara, Giltwood druid
Expansion: Magic 2014 Core Set (Common) Magic 2014 Core Set
Rarity: Common
All Sets: Magic 2011 (Common)Magic 2012 (Common)Magic 2013 (Common)Archenemy (Common)Magic 2014 Core Set (Common)
Card Number: 188
Artist: Pete Venters
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For two mana, Plummet brings down just about anything in the air.

In particular, some prime choices for Plummet targets in the Standard scene are things like Desecration Demon and Nightveil Specter.

Scary threats in Magic often take to the skies, so Plummet makes sure they are sent crashing back down to earth.