Archive for May 27th, 2012
How to Fix League of Legends
I think every gamer ponders about the changes that they would put into place if they suddenly became the lead designer of a popular video game. Luckily, I'm making my own game, so I can actually make the changes I see fit, but it's also nice to theorycraft about other games. One such game is League of Legends, which I think is fundamentally flawed for a game that is trying to be competitively viable.
Interesting read.




