Graphics Aren’t Everything
So in the last “League of Legends“ patch, a very significant update and upgrade for the game involved a graphics overhaul. Simply put, the game looks a lot more detailed and performs better with less frame rate issues. In particular, LoL players who have to run the game on lower settings would see more improvements to the visuals as well.
So why do I bring this up? Well, I have been one of those players who have had to play LoL on lower settings for the past two years. Basically, my laptop is not geared for gaming. I have always had to run LoL on super-low settings, axing out luxuries such as “shadows” for the characters and other novelties I cannot experience on my makeshift, gaming rig.
But I digress. It goes to show much I love the game when I am willing to play with such absurd settings. I have actually grown very acclimated to playing with these visuals, or “Nintendo DS” graphics as I like to call them.
Below is what the game should look like on a decent gaming comp and up …
Well, the screenshots may not do much justice, but the game does look a lot better for me, plus the in-game performance is definitely much smoother with less choppy sequences.
Don’t mess with my Nintendo DS graphics, yo! (Man, I am so poor. T_T)